Monday, 25 January 2010

Camera Angles We May Use For Final Project

For our final project/recording, i have thought about what camera angles we may use.

We wish to make our project mysterious and we will follow this idea by using camera angles such as pans and tracking etc. This is so the audience will see the character but not see their faces. i've looked at camera angles such as:


  • Close-ups - This is when the camera is focusing on the characters face, showing the emotions on the characters face.
  • Extreme Close-ups - This is where the camera zooms in on the face to show even more emotions and get an idea of what the character was thinking.
  • Shot Reverse Shot - Means repetative shots. For example, we were thinking of using this is our last scene. Let's say I use an over the shoulder shot over character 1, character 2 will be shown. Then it would go on so then there is an over the shoulder shot of character 2 looking at character 1.
  • Over the Shoulder Shot - This is where the shot shows half of the character and their shoulder. It gives the empression that we are standing behind the character that is in the scene.
  • Framing - This is when the subject is in the middle and surrounded by something else. This makes the character stand out more so the focus is more on the character. Because our filming will be in mousehold woods, we will be surrounded by trees etc. will is ideal for our characters to stand out.
  • Reverse Tracking - This is when the camera zooms out from the character who is moving away from the camera. I do not think we will use this technique as it is not very relevent for the style/mood we wish to create!
  • Tracking - Tracking is where the camera is following the character/subject which gives the empression that we are following the subject. We will use this because it makes the scene tense and adds mystery.
  • Pan - Standing for Panoramic View. This is when the camera moves from side to side, showing the whole landscape. It is also used for when the camera is following the charcter. We will use panning as our main character runs a lot in our OTS so we will use Panning to capture him.
  • High Angle Shots - This is when the camera is higher than the subject, making the subject look small and powerless. Also making the audience feel bigger.
  • Low Angle Shots - This is when the camera is lower than the subject, making the sebject look big and powerful.
  • Canted Angle Shot - This is where the camera angle is tilted/not straight. This is used either to make the scene disorientated or just to fit in a longer view.

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